Live greetings from Breakpoint!
After a year of on and off development, with serious on development in the last few months, I finally got to submit my new 96KB game entry for Breakpoint. It ended up in a huge anti-climax, when nobody else submitted an entry and the 96KB game competition had to be canceled. The game was shown in glorious 12m wide 1080p though, in front of a great crowd!
I also gave a seminar, called Multicore Mayhem, presenting a technique for distributing code to the available CPUs. The video will be available on the Breakpoint website after the event.
Update: Due to a technical problem during the recording, the video is not available unfortunately…
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Download the game here.
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